I’m starting dialogue because this thread has lagged behind other server issues
Mage AOE being worse than melee
FI is amazing xp currently and TOS on 2x is top 5 xp when its on 2x
Possible it’s pushed out of the top 5 now with the hardmode changes
Saying fi isnt good exp in wild to me
Zones get sweeping giant changes weekly now or even daily so there's not much point to argue about current meta or exp spots anyway
How much are you mages using meditate?
Most zones you should never stop moving, mana drain while gathering.
Only place not to do this are rooms like beast room
Excuse me - maybe the new one is? The zones have changed significantly in the past week
I’d like to see a melee beat me in kills per hour almost anywhere. I bet it’s very few places melee wins that
Let’s talk about PvP for a second then
Ok go pvp without immune
Other than support running around healing immune…??
It’s the literal best spell in the game
I mean TheBest pretty much does already 😂
That isn’t a very fun play style for most
then don't play mage in 3.63
Mages on most all servers I’ve played have the opportunity to go offensive
With cancel gutted, they should be able to do damage at least
Right, seems like the mages in this server want to be a battle mage and use a bapho staff or Thebes staff swinging
If i hold down aclears nothing a mage can do, over 150 MR they can’t debuff either effectively
I do disagree with cancel sucking a fat one
I mean like I agree that it sucks and I think it shouldn’t be the way it is
Nerfing cancel is to appeal to boomers who want to have their buff alts in town and have a full stack of buffs
Yep
So mages without cancel & without effective nukes their best option is to spam invis run around and immune their 5 fid characters
That isn’t fun for the mage or anyone else lol
That’s one thing that could improve mage, do not make foods and prince buffs etc come back
Only basic buffs come back like your poly
You mentioned justice, how do mages pvp there?
It also has a 35-50% land rate on erase which seems insane when its already very much nerfed
Let’s just use it as a base point for comparing server packs nothing else lol
I never said mage is fun in PvP, but you can’t PvP without one. To me that means a lot
It’s more of a shackle to the mage to have to do that play style with no other option IMO
It’s ok if people enjoy supporting that’s the biggest strength of mage, they should have the option to go offensive too without the opponent staying full HP
-variance of destroy damage too wide and low
-over abundance of elemental resist resulting in low nuke damage (sunburst CL erupt etc)
Why you pivot from your PVE argument so easily 😂
Make a PVP thread then
i think its hard to make mage stronger, you cant just be throwing on 1k damage destroys and double casting 300 dmg basic spells
and if you want to pvp with a melee staff, then you will die ALOT, so I'm not even gonna talk about that being an option
Anyway, if anyone that thinks mage PVE sucks. Send me an hour test in any hunting zone and ill get more kills than you melee's
You can tighten the destroy range to not have such a low variance, remove the RNG crit being 70% of your dmg output by lowering the multiplier and stop elemental resist scaling being a near 40%? reduction at 40ele res (passive gear)
yea maybe thats fair
Your reply