so u can double cast call lightning for 200 and sunburst for 260 and in 1second youve done 460dmg and its spammable
Mage spell need buffs
Basically no CD on scrolls so more than that in 1 second
there is a timer for scrolls
Probably can do 2-3 scrolls plus 1 cast in a second so whatever math that is
but depends which morph
fastest ive seen scrolls getting cast was with chilltouch, 2x between sunbursts
but yeah, lets say ure continuously using dual casts, mages are burning insane amounts of blank scrolls (which are not that easy to obtain/ cheap), to be able to deal dmg, what again is counterable by the high mr, cms, stuns, windshackle
and for the record i didnt complain about mage their original spelldamage with sunburst or call lightning
its destroy thats weak and debuffs which have a really hard time to land
destroy can do 780damage with your sp (which you havent shared)
that doesnt account for avatar.
we already shared the spellpower of wis who agrees with this
but you havent shared any of the destroy crits on 46sp
anyways, ill leave it here. Based on the number you have provided, on erase without immune destroy can do 780damage crit and you are asking for a damage buff
nice
how many attempts did this took?
Mage doesnt die 1v1, sucks we cant kill people unless maybe you get a lucky dice destroy roll. but it is what it is
take*
idk like 20
hmm thats not that bad,
look with that i agree
mage is hard to kill in 1v1
to and this discussion for now (since its 1.26 am for me Q.Q)
think the destroy dmg dice roll, needs to be addressed/ more balanced
to u wont be able to hit 600dmg on a regular, but also dont have hits for only 200
more around 300-500 or 300-450
worth some testing for sure, because i get some sorry ass destroys for like 200 damage sometimes as well
i agree, i dont have the tests on me now
would be interested in seeing the full range of spells at like 40-45 sp
im quite sure we did some testing with 42-46 sp
but i dont have those screenshots
lets see, if maybe someone joins this report and has some testing screenshots for us
ty for your opinions
I think for most spells mages are fine. Lower LVL less resistance they hit hard with sunburst and such. Once people get 150+ Mr, sit at 25-30 all res naturally with 2 DR foods on mages DMG drops off pretty damn hard. If they stack ele resist they basically become useless dpsers. Can you double cast with CoC sunburst and weapon proc sure. Is it viable? Not really.
Would be nice to see some evening out in their DMG for high end ele resis. Seems to be a little too heavy on the magic DMG reduction when you consider how attainable all of that is on this server.
Also would love to see mage spell land rates for things like freeze, fog, decay, silence to all move over to a LVL based calculation because like Zannah said in most cases it's around 2-4% chance but either way I'm okay with what we have as I understand the impact they have.
I do agree about destroy being extremely weak and low impact in any battle. By the time someone is dying from destroy you could just fart on them instead and get the same result
Please don't forget that Mages use a LIMITED resource. They are only as good as their MP and ability to cast
I don’t think I could’ve said it better than 👆🏽👆🏽👆🏽
Also, having to rely on another class for destroy greatest possible damage is meh…and it most group PvP erase is combo’d with other spells atm for higher tier PvP fights.
Pushes for diversity. Same as having an illu for avatar. It can suck sometimes. Even a simple cancel relying on a server that only triples
On the other side of picture, people have to invest ALOT, probably have to give up other stats/gears to get 150mr+ and 25-30 res. Do they deserve tanking mage damage? Mage has many dmg options, support system and debuff. It is a must have class in PvP but u still want to recommend buffing the dmg. U can’t have everything.
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