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Siege Incentive

Under Review 48 replies 1 view Also on Discord
Hobin site: ginjai Discord

Maybe illu need to buff more? ๐Ÿ˜‚

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DaiShiFury Discord

Yup I die, and have no problem with it - still have more kills than deaths unlike a number of MIT who die more than they kill. I even remember a few of you guys resetting from too many deaths, lmao. You also admit to not showing up to pvp outside siege if you haven't seen me fighting in 8 weeks, maybe you need to log on more? lol...

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King Discord

>_> great job, turn a discussion that is actually something that needs improvement and turn it into -trashtalk channel, put your egos aside and work to fix problem ``

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Ronerin site: mjmeuer Discord

Yep this devolved. Disappointing

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Anct Discord

These are good ideas gents, we're reviewing. Please continue providing any feedback/comments on this, let's just try to keep it productive please ๐Ÿ˜˜

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Catatonik Discord

Could implement the hard mode idea into siege. Make the defending bp take 10% more dmg and do 10% less dmg each week they hold castle. Or if the castle has been held for x amount of time have a mob of high lvl mobs invade or even bosses.

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Lineage 1 Reborn Team Discord

Not decided yet: alliances and castle rewards are unchanged. The ideas here are still with Mephi.

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