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Talents in classic

ImprovementUnder Review 8 replies 0 views Also on Discord
Kefka Discord

As you know classic has a low database of players.

Im our bp we have been discussing in ideas to make classic attractive to players.

After a big brainstorm we concluded that classic needs something different from standard, that gives players a bit motivation, to choose the hard way of classic server.

So we had an initial idea (that we are still developing to make a proposition to GMs) that is make achievements only for classic players with unique rewards, like special titles or unlock chats with mobs (similar to bosses chat).

Anyways these days I've been thinking in all the work that @Mephi done months ago with talents for characters.

This wasn't finished because people voted against, but I feel talents were a good idea, and could made game funniest. I feel too the reason people voted against was a lack of info on talents and effects.

So personally I have been thinking, that add talents only un classic server, could be a nice option to create something to give players a solid reason to choose the hard way of classic server.

But first, before any vote, any implementation, or any GM work, I think we need to discuss more about the idea, and the balance on talents, so I open this report to discuss:

A- Do you think we need something different from standard to attract more players to classic?
B- Do you think a well balanced talent system could be interesting to add and make the game funnier?
C- What changes will you made in actual talents ideas? (You can check all talents to all classes in you website account, section character talents)
D- Do you have any idea to make classic attractive? What you suggest to do?

I hope with all this can help classic to implement changes that allow the server population to raise.

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Ancestralknight site: Lithius Discord

I'm on classic to play a closer version to live. Talents seem to work against that to me.

That being said. I really enjoy a lot of the other things they've added. Namely HM/champions/forbidden items. So if done well and adds fun...im willing to give it a try.

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Darko Discord

Back in the day, before the launch of Classic, I mentioned this issue: the Classic server needs more than just reduced rates, something that makes players think... okay, it's slower, but it has this feature that makes it more fun. "Talents could be a great incentive. I don't like the level 40 talents, by the way. But since it's a server with a smaller population, it seems more like a PvE server than a PvP one. So, talents will help new players have more goals to progress, since they usually quit around level 48 when they realize the real grind. Seeing the large number of drops on the Standard server doesn't help because they get envious and go to Standard. The portal system from the last event could be very useful if implemented differently, but only for Classic. Just like Champion enemies appear, they should have the opportunity to open a portal to something you all consider fun. Not to win rare items, just for more fun. Unique missions could also be added for the Classic server, or global missions, where everyone participates to complete them. Personally, I think that the Classic server, being slow, doesn't need more items or more experience. It needs variety in things to do. I hope this translates well..."

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Gti Discord

Boosting the existing players equally to any new explorers isnt helping anyone catch up tho so do we need to promote a newcomer buff or something? New web accounts have increased exp gain until a crazy level like 52+ otherwise it's the gap remainas too large at this point.
Can beta Warrior class on classic and we may gain a few people who stay 🤪

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Mephi Discord

there are tons of events and catch up events too

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Gti Discord

I would almost think that if the goal is to grow classic, we would need to consider more catch up but try to cater to the new player and not the existing player making another alt.

I'll still take the catch up event every few months but as a casual player I barely take advantage.

A great example is XD, came out of the kids locker room with his Polaroid camera film empty and did not log off for the since event. demonstrating that catching up is not impossible, but it's super hard to do if you aren't tremendously gifted with a lot of playtime.

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C0RPS Discord

Just coming back into the game after a very long time away, also being a more casual player I find it difficult to know and understand some aspects of the game. I like the guides section and perhaps the more veteran plays could assist in some guides. Boss guides.. character progression targets (new easy to obtain gear > mid level > etc > etc). Some boss encounters and where to find bosses. Some advice on leveling etc.

My experience in classic has pretty much been Solo which I’m good with but would also like to experience some end game stuff and new stuff..

This idea is off the wall and kind of copies other MMO games … would be neat if an “instance” style boss encounters could be added something like 1 time a week or something. Sign up in a looking for group type of menu and randomly pairs you and sends you (similar to the pet races etc). 🤷‍♂️

Just some ideas

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KKING site: 2147787 Discord

If you aren't a supporter, you might not be aware of all the simultaneous projects they're working on; they're creating new maps and individual instances and more lot of things.

I am a supporter and can see everything they're working on. For security reasons, I won't share the roadmap of what they're doing, but I can assure you it involves a lot of things.

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KKING site: 2147787 Discord

In website have a lot of guides but still missing like new easy to obtain gear > mid level > etc > etc). or find/kill bosses, its very good idea for very old players who cant remember good all those old things

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