Now that this event has ended, I want to do a compendium of the ideas that I got during the event, to improve it in a future next events. The event was a great event in fun of terms, but I ended with a bitter taste on few thinks. So I open this suggestion, to allow everyone to share their ideas, to commonly evaluate.
1- Pity counter
In this event we got 3 situations where a pity counter could help in fairness:
This event was sustained on the idea of farm goblin king key, it was pretty frustrating open and open portals and see that you don't get one king portal, while others open one before another.
Other frustrating moment was when you killed tons of Gremlins and you don't open a single portal (I know people killing more than 300~400 in a row without a single portal), while others open one before another.
And the final situation opening the boxes, it's pretty frustrating hunt hours during the event, to get boxes and get in good position in number of event mobs killed (16700 here) to end with 34 opened boxes and 0 rare/good drops my best 3 rare runes boxes, while others opened 45 boxes, and get four or five extremely rare drops.
All of this problems have a common solution, pity counter, like the one that we have for the weapon elemental enchanting.
We are talking of an event, so everyone has the right to enjoy it, so for example a pity counter each 300 goblins to open a portal, a pity counter each X portals to open a king and maybe a last pity counter every XX king boxes to warrant a nice drop.
I know the pity counter in king boxes, maybe it's something that can be discussed, but a pity counter to open portals or find the king portal it's more reasonable, because everyone wants to kill kings.
