cube: shock- Its negative effect of reducing other non-bp player's MR appear only on the first cube wave and not on the sequent waves. I don't think this is intended. Every refreshed cube (dont know every how many sec), the debuff effect should appear.
Reported by @WTFnow
Illusionist - Cube: Shock MR Reduction Issues
For Cube Shock, its similar to how other cubes act in that it lasts 4 seconds and the debuff is applied initially and every second. Each wave lasts for 1 second, I remember that if you have your spellbook open and you look at your MR value on offical servers- you would briefly see your MR value go back to its max, then shoot back down when the next wave hits, it was quick but you could see it happen.
@Anct , not sure if you want to include Cube Quake in this discussion as well or make a separate thread.
cube quake's every wave roots me still. The issue with cube shock is that only the initial wave has debuff.
Doing a search using AI on korean websites, the information is different for Cube Shock, showing it applies the debuff every 4 seconds, and lasts 8 seconds in duration. Thje cube itself shows 20 second duration.
link for source - lineage.gamebogam.com/skill/huan3.asp?utm_source=chatgpt.com
link to show how Shock is applied to monsters - inven.co.kr/webzine/news/?news=91870&site=lineage&utm_sou…
지룡 안타라스, 레이드 공략 가이드!
안타라스 레이드 정보 바로가기 (각 항목을 선택하시면 해당 정보로 빠르게 이동합니다.) 안타라스 레이드 (유래) 안타라스 레이드를 준비하라. 안타라스 레이드 팀 구성 방법 안타
Used against Antharas for dragon kills
does quake have any duration in pvp currently, or is it like a milisecond pause in walking through it?
it does a mini root on player
how long would you say it lasted per root ?
i say a little bit less than 1 sec
based on the message and timed it manually
less than 0.97s
say 0.9s maybe?
supposed to be 1s, so that sounds fine.
doesnt matter if its off by a fraction
ok
the sources from KR mentioned quake does apply to both monsters and players, before I post links and we decide if we want to match official or block the use of monster targets here- ill let Anct decide if we should continue in this thread or make another
It says elves used erase magic to reduce magic resist on dragon and cube to reduce magic resist of dragon as well. My understanding is erase magic overrides cube shock on players. many servers I've played disable erase magic on mobs.
Im not sure on the mechanics of using erase and shock together on the same target
but i would agree that it should override, otherwise that might be a little OP
thanks for sharing these information with everyone. We'll let the admins to decide 🙂
Thanks guys, made a new post for the cube:quake review and tagged ya in it
i checked more server packs and actually looks like more than i thought apply it to monsters
how is it on justice?
I did not play Illu on Justice; however, on LoA Dragon, it does not apply to monster. ie. using cube: quake does not make player's magic against monster higher. anyone has illu on justice can try?
cube Shock MR reduction patched to scan for new targets IN RANGE every 0.5sec and keep sending the MR reduction, without stacking. targets who leave the cube range will have the debuff fall off, same for when the cube despawns
(needs restart)
thanks, we'll test later on after another restart
part of me is hoping for neverending stacking mr debuff
it's been too quiet on discord
so hard to please! someone asks Koopa to come back
Marking as patched 🇵 for now pending server restart.
Hi all. This one has been live for a bit, anyone get a chance to test it out?
this is not fixed. funny thing is after casting it, the target MR actually increased at the end of the cube.
Ok thanks, moving this back to development 🇩
patched pending restart
🇹 - Marking as patched and ready for testing. Let us know gents.
Patched again
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