NPC interaction ranges from client differ from what the server allows, so you’ll often need to manually walk closer to the NPC you want to interact with then click them before their window pops up. Only exception to this is storage, which will fully let you interact with, BUT if you are outside the range that the server allows, nothing will actually get stored/taken out.
NPC Interaction ranges
On a similar issue with NPC interaction. Just tried to store items in storage and spoke to dwarf storage. After clicking okay, nothing was stored because I was too far away...
huge if we fix this, one of very few things that annoy me in this server
i said that o.o
Sorry ... I only read the first part and jumped my gun
what do you think the range from client is
i bet it varies per npc type
i can check
9 or 10 cells
thats crazy
10 cells
yeah it tries from really far away
i dont think 10 cells is normal
its not
5-6 cells is more normal
when you click on an npc it walks to it right
4 cells to ACTUALLY interact with it
yes
^all of the above not including the cell the npc is standing in
to clarifiy,
10 cells to attempt to interact client side
4 cells to actually interact server side
looks like half the packs i have do 5 and other 3
illchange to 5
and we look
changing in serverside i dont think will change client attempting at 10 tho?
10 seems so weird
it is
Changing over to in-development 🇩
client side does the 10 bs
the 5 works for some, but not all
✅ - Marking this as fixed/closed as I was able to test the 5 cells for most NPC's.
Fixed: NPC talk range was widened on the server and most NPCs now open when you walk up to them.
Marking this one as closed, feel free to re-open if its still an issue.
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