Reported by @Tycho
Jindo dog (not puppy) missing magic range attack
๐ฉ - Hey @Tycho, feel free to put any other details in here to help while we fix this one. Moving to development for now.
What attack was.it on retail?
I haven't write a bug report because all my knowledge is from my memory, I have no official sources.
But from what I remember, when tigers and jindo were introduce, they were presented as the best pets for their respective strengh. Tigers were the best melee pets and Jindos were suppose to be the best at casting magic. From memory, they both had the same spell (at least they looked the same), but Jindo's was doing way more damage.
Also, that magic was supposed to have a big range (unlike here, where Battle Tigers have to walk to the target to start casting magic).
i dont remember at all which spell
It was the same graphic as the battle tiger currently use, but with a range.
i have bernard do wind shuriken
something else does some earth jail thing
ok jindo has a weird spell now
That would be amazing, if you would make it casts from a few cell away. Right now, Jindo Puppy will only cast its magic if it's standing right next to the target. Thing is, Jindo has 2 cells melee attack range... so they almost never use their magic.
Can we give a few cells range to its magic?
2 cell then?
That would be a minimum. Along the range of rabbit's CoC would be ideal.
but originally its supposed to be 2?
I have no idea of the exact range, sry.
2 cells range would be a minimum for viability. Otherwise, they will most likely never use it.
okty
patched and live
can close @Anct
โ - Awesome, closing!
Fixed: grown Jindo dogs now have a ranged magic attack.
Marking this one as closed, feel free to re-open if its still an issue.
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