if i have the buff and i use it a second time, i do not lose the icon but i lose the stats and it costs mana/hp
DK spells again
it just seems weird to cost resources to turn it on and off. i figured it would cost nothing to turn it off because im not gaining anything
also are we just ignoring magma arrow is supposed to be 5hp cast?
awaken spells are supposed to be 600 seconds btw
Ok cool ty, with the toggle system here they dont need a duration
But turning it off shouldnt cost anything
Just adding you here @WTFnow since you had another report about the DK awakening skills, going to do a test run of these also.
Ok, did another round of testing on these, based on your items that you tested last time @bloodjinn.
- Magma Breath is 35hp, supposed to be 25hp (should also aoe)
This is good HP wise, but the AOE portion isn't working.
- Magma Arrow is 35hp, supposed to be 5hp
This needs to be changed still to 5HP and the icon in the spellbook needs to show 5HP intead of 5MP.
- Mortal Body is 12hp, supposed to be 50hp
This looks good.
- Awaken Antharas is 1 hp, supposed to be 20 mp, 10hp, 1 bone fragment
- Awaken Valakas is 1 hp, supposed to be 50mp, 30hp, 1 bone fragment
- Awaken Antharas is 1hp, supposed to be 20mp, 10hp, 1 bone fragment
These 3 all look good.
- Awakening spells still do not wear off when the timer wears off
With the toggle on/off I don't know if this worked. Can we maybe make the toggle on/off remove the debuff icon too?
@bloodjinn - Go ahead and add any other things you may want me to test also.
Fixed: Dragon Knight awakenings now stay on until switched, keep through relog, use the listed costs, and the other skills match their tooltips.
Marking this one as closed, feel free to re-open if its still an issue.
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