few bugs ive seen: kills arent giving right rep or right amount.
some turn ins like Black Knights of Ken Rauhel, pledge doc's dont drop. (only one for this rep)
other items like search doc's arent stackable and clutter inventory for 35 rep. (opposite of previous faction)
breath turn ins are all diff, even though same rarity.
great spirits on toi 91+ are worth 2, now thats fine but for difficulty and volume of kills that feels low?
Killing orcs in orc fort area gave 0 rep. im not friendly. turn ins work, but no rep from kills.
I will add more to this as i find
Master Bug Report: Reputation Factions
Kill reputation: The existing level penalty reduces rewards once you’re 10 levels above a monster and stops them at 35 above. That explains Orc Fort giving nothing while turn-ins still work. I’ve kept the rule, but added chat warnings and level cutoffs in the guide. Orc Fort needs a Hardmode with higher-level orcs.
Pledge Documents: Now drop 4× more often and give 125 reputation instead of 500, keeping the same average reputation per kill with fewer dry spells. Existing documents also give 125.
Document stacking: Search and Pledge Documents now stack. Existing separate entries can still all be turned in.
Turn-in values: All Breaths now give 45, Polluted items 7, and Water/Fire/Earth Seals 15. Air stays at 5 because it drops 3× more often.
ToI 91F+ Great Spirits: Increased from 2 to 4 reputation per kill, with a 2-point loss to the rival court.
Is bandit/watch rep gonna get a tuning pass? That branch is a rough one.
some ppl like it rough
Fixed: Pledge Documents drop more often, documents stack, Breath turn-ins all give the same reputation, and you now get chat warnings when a monster is too low for reputation.
Marking this one as closed, feel free to re-open if its still an issue.
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