Hello our lovely GM team. Ive noticed a few monsters that should be TU 'able' that are not. first off is the deep sea ghoul and the others i have noticed is all of ToS monsters cannot be TU'd. (atleast on first floor, noob ToS is fine)
Turn Undead
correction 'Sea Depths Ghoul'
hmm it looks like it is oO
whats your level/int
on elf?
oooh wow i see why
its set to be TUable but not as undead lol tf
for ghoul anyway, not sure about TOS
On mage, and it doesn't cast at all, no success / fail
Mage is lv 58 int is 31 I think, but like I said character won't cast and no fail / success on the spell
ty
And just a heads up I haven't had the opportunity to test 2/3 floor of ToS but I have been able to TU in noob ToS
🇩 - Marking as under-development while team is working on this.
Any word on how this is going?
Mob wasn't "Undead" it is now pending restart.
We talked internally and going to do a few more tests too on ToS mobs, let us know if you do know of any others besides ghoul in the meantime
Moving this one over to testing 🇹
Looks like the ToS mobs are not able to be TU'd, but also they aren't necessarily listed as "Undead" I don't think in the database @Mephi. They seem to show up as "chaos" - /?page=lookup&mode=standard&map=523#lookup-search.
Moving this one to development. 🇩
Noticed the ghouls can be TU'd now. I'll keep an eye out for other discrepancies with regards to TU
Also ToS is undead may not be listed as such.. if you decide not to have TU available for them for some reason please make sure they are still affected by silver weapons
I checked noob tos and in theory they can be tu im not sure whats up
None of the other tos floors are able to be tu
Yes noob ToS works fine. It's the other floors it doesn't work
Ah
oatched ty
patched ty
Thank you Meph! Changing this one over to 🇹 testing. Let us know gents if you get to it before I do.
oh they have 100 mr lmao
🇩 - Moving back over to development for now.
Lowered for now
Sounds good! Moving back to testing.
Tested this out and TU does feel better now on ToS. Let us know if you guys have seen anything different.
it works, for me on illu my turn rate is 43%
level 70 illu with 38 int - 43% TU rate
level 52 mage with 29 int - 59% TU rate
is there any consideration to correct this spell success rate based on int/sp instead of bonuses to class
hmm
always been class bonus no?
no hidden bonuses, that is only code in private servers
official server was based on stats, and we have GPT that can verify this.
Your reply

