Maybe we could reduce this clickable distance/cells matching the actual distance range npc takes the input.
For instance, this Bius would prompt the window but, doesn't respond to sell or buy from shown distance.
NPC with clickable distance is too wide while actual distance/cell-wide npc takes the input
perhaps if possible it could be applied wide scale, get all npc clickable distance and input distance, make all consistant.
It just stacks up each time, wasting 2-4 seconds to get to the position removing existing box and click to buy or sell or retrieve or telerport etc.
I think i know how to do it
Will test
💪
Just tested it and looks to be working to me, nice work! Closing this one out.
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