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Mobs that’s holding you down forever

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IDKK Discord

I want to suggest that few mobs that basically holding you down (feet tie) should get modified or remove that feature. I am talking about

Watery grave of sport - Drowned male (male/female) if you get 2-4 of this mob in your screen even far away from you, they will chain tie you and you just stuck there for good 5-10mins standing. They can attack you 2cells making melee player has no option but just venze and continue standing in town until duration gone.

Grave sea dancer in deep sea also spawn her magic attack on player, continuous stoping player movement, making player very hard to move around. They never run out of mana but just to continue casting on you, again if you have 2-3 of this mob casting on you, they can hold you down very good. I think this mob damage is decent just the way that the cast spell on player holding still is not good.

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SlimShady Discord

Coming from someone who lived in the deep sea Graves it is part of the game, wouldn't change it even aq roots you, sea dancers aren't terrible in my opinion either

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Anct Discord

🇷 - Marking as under review for now while team investigates further.

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CAUTION->LornaShore Discord

Id like to add my opinion. I agree something should change about the drowned monsters that lock you in place. Either make them 1 cell attackers, or remove their snare, in my opinion. I think sea dancers are annoying but fine and are part of the game.

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SlimShady Discord

My opinion is if that gets removed stun from tikal mobs should be as well, root from AQ would be next, if they annoy you take the time and drag them out of the path that's what I did at level 48

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Lineage 1 Reborn Team Discord

Not decided yet: the Drowned and Sea Dancers still hold you in place. Players are split on this, so it's with Mephi.

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