Reported by @Smiley
- Players are randomly assigned to Red Team and Blue Team. The system automatically balances player numbers on both sides. Forced faction combat mode is activated inside the battlefield.
- A scoreboard at the top of the screen displays faction points of both sides, monument occupation status and personal points. Members of the faction with higher total points at the end of the battle win rewards. Players must stay inside the battlefield, not the waiting area, to qualify.
- Destroy neutral or enemy monuments to gain faction points and personal points, and occupy the monument for your faction. The system continuously grants real-time faction and personal points based on the number of occupied monuments. Players in the waiting area do not receive points.
- Each side has a Dragon Statue area. Neutral monsters spawn in 3 waves at 0min, 15min and 30min. At 45min, a 4th wave of neutral monsters including an exclusive battlefield BOSS spawns randomly at either Red or Blue Dragon Statue.
- Killing neutral monsters and enemy players rewards faction points and personal points. The faction that defeats the battlefield BOSS seizes all monuments, and all members receive a temporary powerful buff.
- Personal points can be exchanged randomly for gold coins, various items and exclusive battlefield props.