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Reduce death penalty for high level players

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Yamm Discord

Hello, suggesting to reduce death penalty for players who are level 68+. The exp requirement started to scale up exponentially once you hit 67. Dying at level 68+ really hurts as you need to spend a lot more time to grind once died. Some of the top players are hitting 70+ and it takes them like 30 mins to gain 1% without Einhasad buff. In comparison, death for a level 65 player may only take them few mins to gain exp back.

Current model of death penalty is too harsh for high level players. The higher the level the less death penalty it should be.

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Anct Discord

🇷 - Marking as under review for now while team investigates further.

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Lineage 1 Reborn Team Discord

Partly done: death EXP loss is now far smaller from level 76 up (see the EXP table page). Levels 68 to 75 are unchanged; that part is on the list for Mephi.

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