Hello, suggesting to reduce death penalty for players who are level 68+. The exp requirement started to scale up exponentially once you hit 67. Dying at level 68+ really hurts as you need to spend a lot more time to grind once died. Some of the top players are hitting 70+ and it takes them like 30 mins to gain 1% without Einhasad buff. In comparison, death for a level 65 player may only take them few mins to gain exp back.
Current model of death penalty is too harsh for high level players. The higher the level the less death penalty it should be.