I see that there are now bonuses after +6. However, I think it should be changed a little from Justices formula since +6 here used to give +3mpr +3hpr
I propose +6-7 gives +3mpr/hpr
+8-9 gives +4mpr/hpr
+10 gives +5mpr/hpr
I see that there are now bonuses after +6. However, I think it should be changed a little from Justices formula since +6 here used to give +3mpr +3hpr
I propose +6-7 gives +3mpr/hpr
+8-9 gives +4mpr/hpr
+10 gives +5mpr/hpr
Should be at +8 it's 6hpr/mpr and at +10 it's 9hpr/mpr.
I won’t argue against that
with low grade.
+6 1 sp
+8 2 sp
+10 3 sp
Medium Grade
+6 4 mr
+8 8 mr
+10 12 mr
justice had med grade give 3/6/9 but feel that is low.
currently we lost 2hpr and 2mpr at +6 for high grade
and also int ring is now high grade instead of low grade
im hoping the +6 values for medum and high grade get reverted to previous values, as it feels like a nerf currently
Things I didn't know for 100 please.
Very insightful Mephi
lmfao
fixed now i hope
we were using some wack accessories table, now use straight up justice as i suppose that's what people are used to and were making noise about?
I see, the old bonuses im used to from older private servers, never played justice- i dont mind the bonuses past 6 seems like a good change. The +6 bonus for medium and high just took a hit losing hp/mp regen for high and mr for medium. It felt like a good stopping point at +6, but feels like a nerf now and i already switched to neg karma so its not really an option to go back to positive 10mil again to try for higher + to regain that 3mp/3hp regen
sorry nope not yet - i restarted but its still high grade
🇩 - Marking as under-development while team is working on this.
fyi- confirming int ring is back to low grade
After talking with a few people, i suppose the proposal is to have breakpoints similar to how low grade gets 1 sp at 6 / 8 / 10. Medium and High could have similar breakpoints at the same enchants, so it allows people to feel satisfied with certain levels of enchants.
I would like to feel satisfied too
Oh yea? @SlimShady go I choose you!
Pass
The table Mephi was using is original loa table. In loa I made a +6 old belt. Low grade was in that time the one that got MR. And it was 3% each level after +6. I don't think copy justice table is a good idea I like more the original table.
The change here is the sp, if I'm not mistake, in original table the items that got sp were high grade, that was designated because made an item that gives you sp is very overpowered, that's why they choose high grade because it's hard to get high grade items and they are usually expensive enough, to make you think 2 times before you blow it
In LoA I needed it to kaboom more than 1000 old belts before we got the +6 😂
But I got my +3%Mr for my Knight Joel hahaha
Done: Mephi set the accessory table. From +6, Low grade gives SP (+1/+2/+3 at +6/+8/+10), Medium gives MR, High gives HPR/MPR. The Accessory Enchanting guide has the full table.
Your reply