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Mage Curse Spells Needs to Improve on Landing

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Momstick (Tony) site: Sakumydyc Discord

I had 2 fights against a DE claims at LVL 50 and im at lvl 55. and i have 1100 mana with all the buff on and Int is sitting at 37 with fid staff, during those 2 fights i have to run around till my mana drain to 0 with only 1 ICE Lance spell land on that DE which cause him froze. i use all the curse spell and CC spells i have including ( Paralyzed, Darkness, sleep, ice lance, slow, Disease, weakness, and Cancel spell ), this is not balanced at all. ( During event time )
Then Today on FI another DE came to fuk with me and i couldnt venz but only fight back so i used all my curse spell like up there and i have 1007 mana got drain with no success rate on landing any cc spell nor curse spell, and then i got kill by mobs because i have to run around, i dont know the lvl of that DE but after event my INT is back to 32 with all my gears on.
im lvl 58, dont tell me i cant pvp with DE just because my INT is not high or other player has to have low MR, because i dont know how high Int i need in order to not get fuk around in FI just because i cant venz.
IF a mage has a spell cant land on player why do we have those spell for?? and one sentence of your int is not high enough doesn't make any sense to me. if you telling me your lvl is too low so the sucesse rate is not high enough then you should just ban everyone hitting mage till your high enough lvl is reached, otherwise make a mage map for mage to lvl without getting harassed.
or make every curse chance 50% otherwise we cant fight back even though we want to.

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Lineage 1 Reborn Team Discord

Done: wizard debuffs now land more often with high INT, and more often against players with very high MR (Nov 5 update).

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