Description of your improvement: Modify the stats of the gloves to have some variety.
Why are you suggesting it? (What does it solve for?) It would allow people to use them for actual items instead of solventing all the time. For instance, a glove of water spirit could give +1 int, fire could give +1 str (like it does), earth could be like +1 con. There aren't a lot of stat options on gloves besides dex and str so it would allow some variety or to help people get that stat breakpoint.
How it currently exists today: All give +1 str, +1 mpr and +4 resis of the chosen elemental.