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Spellchance mage in PvP

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Thijmen_P Discord

Currently, mages have a negative spell chance when casting debuffs on players. As a result, mages are practically unable to contribute in PvP outside of casting Immune.

For comparison, knights have stuns lasting 5+ seconds, illusionists have Sleep and stuns, dragon knights have Triple Hit and Root, elves have Erase, Cancel, and other debuffs, and dark elves have Armor Break. Mages, on the other hand, have very little impact because their debuffs almost never land.

I understand that players with 150+ MR should naturally have a lower chance of being affected by mage debuffs. That makes sense from a balance perspective. However, having a negative spell chance—or even a chance below 5%—doesn’t seem intended and doesn’t feel like a healthy game mechanic.

Could the GMs please take a look at this as soon as possible? It seems there may be an issue with how spell chance is currently being calculated.

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WTFnow Discord

Mage's spell should work together with Elf's Erase; but erase is nerfed here and everyone having extremely high MR making this combination extremely ineffective. I suggest reverting erase back to its original effect.

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Thijmen_P Discord

Then why is every other spell/stun/ debuff accept the mages spells calculated by lvl instead of spell power or intelligence or strength…

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Thijmen_P Discord

All classes are able to make a difference in a battle accept for the mages

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Thijmen_P Discord

Yeah I can double cast with cone of cold scrolls or other spells, but as soon as I get stunned or silenced by Sword of Silence there’s nothing a mage can do

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Thijmen_P Discord

And for instance a waterelf can just instantly heal 800hp+

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Thijmen_P Discord

Why is a mage accept for being able to immune worthless

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DaiShiFury Discord edited

Mage shouldnt rely on elf to have a chance to land anything. The average amount of MR players have here for pvp is quite high, much higher than stock lineage with all the custom items. Spell chance needs to scale in a way that makes it fair to land debuffs to use the utility spells. At the moment they're all mostly useless in pvp. Referring to examples like (slow,weapon break,darkness,blind,para,mass sleep,freeze)

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Ronerin site: mjmeuer Discord

I agree wholeheartedly with this intent. I also (selfishly) want INT elf to have better utility in the same way 😁

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B_Reezy Discord

Yes I agree mages shouldn’t have to rely on another class to be affective in PvP. In PvP currently it feels better to be any melee type class for fun since mages full toolkit is nerfed.

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Yamm Discord

Completely changing the mechanic how debuff spells work will make it non-lineage.

Coordinate with an elf has always been the way to go.

Issues are MR is high here and erase is nerfed.

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WTFnow Discord

Even on live, getting to 100 MR isn't too difficult. Mage cannot debuff in pvp without elf's erase.

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Erasmus site: DrHypothalamus Discord edited

I completely agree. Mages should have counterplay in PvP, and having debuffs with effectively no chance to land doesn't seem intended or healthy for game balance.

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Thijmen_P Discord

I’m not saying that we need to change the mechanic completely, but I’ve played some servers where mages able to land debuffs even tho players had 100+ mr.

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Thijmen_P Discord

The problem we’re currently encountering is that mages have -x% spellchance in PvP debuffs

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Thijmen_P Discord

And after some talks with gms , they stated that mages shouldn’t have -x% spellchance

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Thijmen_P Discord

And currently with 40+ int I have -22% chance of landing slow on almost every player I encounter

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Thijmen_P Discord

And for instance slow doesn’t feel like a big spell and should be able to land

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Thijmen_P Discord

And the only way a mage can make a difference during PvP encounters is being able to debuff enemies with spells like decay potion.

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Thijmen_P Discord

Which currently no mage is able to

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DaiShiFury Discord

Factually incorrect, as usual the usuals will argue for the sake of arguing without facts to back it up.
Here's GPT with sources you can check out on your own.

image.png
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WTFnow Discord

Often fails, which doesn't sound like a good likelywood.. Of course anything could land. I am just saying it should pair with elf's erase. Lineage is an MMORPG should emphasize on team pvp, not 1v1...

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DaiShiFury Discord

of course everything will land easier with erase, but spells shouldnt have no chance at all of landing currently, due to high mr of custom gear.

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DaiShiFury Discord

For example, I remember a 1v1 my illu against FaCai. He didnt have a chance to land anyhting because of my MR. I would beat on him till he ran out of mana and venz, because there might not have been any elfs online at the time.

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WTFnow Discord

It should be adjusted for sure. Also with people doing so much more damage now with fids and ab and destroy, is it fair to have immune stay nerfed?

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DaiShiFury Discord

it is a fair point on immune, up to the admins on how they feel about it.

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Lineage 1 Reborn Team Discord

Done: since Nov 5, wizard debuffs get more land chance from INT and land more often against players with very high MR.

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