Dark elf is way under tuned specially when it comes to dodge and AC. why is a DE having soft AC? and HOW does a mage not miss one single swing on me? this needs to be addressed alot of ppl who are playing DE are pretty annoyed about this. a mage or even a elf in no way shape or form should be able to 1v1 me. and live. DEs are extremely squishy,
Dark Elf Needs a Buff!!!!!!
Yea I wish everything is back to original including cancel
a mage cant 1on1 a de? LOL
I understand the frustration, but this isn’t enough information for us to justify buffing Dark Elf.
Saying “DE is under tuned,” “mages never miss,” or “elves shouldn’t beat me” doesn’t tell us what mechanic is actually broken. If there’s a bug with AC, dodge, or hit calculations, we’ll absolutely investigate it, but we’ll need specific examples, testing, and data.
It’s also important to remember that Dark Elf has received more class improvements than almost any other class on the server. Since Reborn we’ve:
- Added +8 Hit to all DE weapons.
- Fixed and further improved Uncanny Dodge.
- Fixed and buffed Burning Spirit.
- Fixed and improved Shadow Sleep.
- Reworked Blind Hiding.
- Increased Dress STR/DEX to +5 STR / +5 DEX.
- Updated virtually every DE skill.
- Improved DE equipment.
I’ve personally watched your character fight, and your damage output is already among the highest on the server.
PvP isn’t designed around one class automatically beating another. A well-played Mage, Elf, or any class should be capable of winning depending on gear, preparation, matchup, consumables, positioning, and player skill. The expectation shouldn’t be “I’m a Dark Elf, therefore I should always win.”
If you believe there’s an actual mechanical issue, give us something we can investigate:
- Who were you fighting?
- What gear and buffs did both sides have?
- What specifically looked wrong?
- Is it reproducible?
We’re always willing to fix bugs or rebalance when there’s evidence to support it, but we can’t make class changes based on general feelings alone, especially when the strongest Dark Elf on the server is asking for additional buffs after the class has already received extensive improvements.
Thank you Sam! Feel free to provide any info on this one gents.
Also have you ever tried to kill FCFC??? It never works and he is DE
Also DE has always been a divisor of 4 on DR scale. They have dodge for a reason. It's a totally different game play. They don't dodge they take way more DMG but the fact is that they completely negate alot of inc damage from their dodge
while DK doesn't have dodge, same soft AC as DE, only 400(max) hp more than DE which is about 1 swing in a private server
Knights have an AC divisor of 2, DK, Elf, Royal have an AC divisor of 3, DE is a divisor of 4 and Mage / Illu have an AC divisor of 5
not here if u follow posts here
dont ask me why but mephi confirmed before
i go invis and run. purely pve player god bless 🙏
Have found multiple sources that say dk and de should be at /3 ac but on here they’re not 🤷♂️
Where’s that spreadsheet from?
took me 5 min to test it and 30 min to draw it in paint ...
i dont have l50 DK , so i couldnt add DK to my test
so i tought lets keep going. What if i add my knight to to test.
DE 61 ac + uncanny vs knight 61 ac + reduction (no siheld), no CB as i dont have it.
I could have skipped reduction to make knight look worse. Most here wouldnt never noticed it.
!(reduction armor works better with small hits. Uncanny is getting better with big hits as it does avoid all hit damage.)
!(CB . Its to rare , to expensive. Most knights dosnt get it. Im not sure is it good to take something what most knights dosnt get, smash it to theyr face and say knight is fine)
Not decided yet: thanks for the test data. No Dark Elf defensive change has been made since this thread; it is on the list for Mephi and the team.
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