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Cube ignition

In Testing 5 replies 1 view Also on Discord
DaiShiFury Discord edited

Been doing some testing with the cube rune vs base effects, and they are very underwhelming. I can confirm that the cube rune is working as intended, but the problem im highlighting is the base effects of the illu spells. Here are examples done against 51% mr and 103% mr to show what im talking about:

Ignition :

  • stopwatch timed at 27 seconds duration (20s spell + 8s effect on last pulse)
  • damage on overweight character (no regen) = 27 against 103% mr
  • damage on overweight character (no regen) = 52 against 51% mr
  • with rune, damage on overweight character (no regen) = 47 against 103% mr
  • with rune, damage on overweight character (no regen) = 82 against 51% mr
  • equates to 1-3 damage per second depending on target mr

Conclusion - feels underwhelming even with rune, when aoe with wind axe or frozen cloud kill packs of monsters with 400+ hp in half the time or less. Suggest a slight buff to damage, cube not currently worth using with an mp cost of 30 per cast and very low damage over 27 seconds.

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Anct Discord

Checking in on this one given the latest cube patches and this report. Let us know.

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Lineage 1 Reborn Team Discord

Done: Cube Ignition damage was raised on Jul 31, and since Oct 28 it also grows with your Spell Power against monsters.

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