Patch notes - week of 9 November 2026

Patch notes 0 replies 19 views
Lineage 1 Reborn Team

Hard mode hunts award more EXP, and capped pets now pass their EXP share to their masters. Pollute Water now lands like Erase Magic and reaches five cells. Standard now has an extra Mythic boss every two hours, with each arrival announced to everyone.

Events

  • Pumpkin Traders stay in town until November 17 at 10 PM New York time.
  • Pumpkin Costume form can hold a weapon every Friday the 13th, as it does during Halloween.
  • The Friday the 13th window is 00:01-23:59 New York time; the weapon is put away afterward.
  • Girtas, Half-Risen made a one-time march from Giran's gate after the last Horseman.
  • Three more Girtas appeared in Giran's square; Classic and Standard players could both attack.

Classes & skills

  • Knight: Shock Stun requires a two-handed sword, axe or spear; spears now work in the browser client.
  • Knight: Mass Shock Stun also requires a two-handed sword, axe or spear.
  • Elf: Pollute Water now lands like Erase Magic and reaches five cells.
  • Dark Elf: Dark Spirit Crystal (Shadow Sleep) now teaches Shadow Sleep again.

Items & drops

  • Karmic Scroll messages show your bonus count: up to 4 per item, one per stat.
  • Karmic Scroll messages clarify that only Amulet of Kahel 8 and Slave Earrings accept them.
  • Every reputation turn-in item now stacks.
  • Reputation turn-in items now fit in your personal warehouse and the elf warehouse.
  • Reputation turn-in items remain untradeable and cannot go in the clan warehouse.
  • Pumpkin Seeds now fit in Web Storage for transfers between your own accounts.
  • General stores and Mellin buy Halloween candies for 50 Adena each.
  • This includes Hunter's Moon, Ghostly Veil, Witch's Hex and Vampire's Hunger.
  • Classic and Standard share a Warrior Merchant beside Gereng in Talking Island town.
  • Warrior Merchant marks have no town tax.
  • Slayer marks cost 15,000 Adena; Howl marks cost 30,000 Adena.
  • Crash marks cost 100,000 Adena; Tomahawk marks cost 150,000 Adena.
  • Armor Guard marks cost 500,000 Adena; Fury marks cost 2,500,000 Adena.
  • Gereng no longer sells Crystals; obtain them by dissolving items with a Resolvent.
  • Harpy Transformation Turban (1 Hour) is now named Harpy Hat (1 Hour).
  • Warrior's Marks now teach Desperado at level 60 and Power Grip at level 75.
  • For now, new Warriors start with two +9 Ivory Tower Axes.
  • Existing Warriors' Ivory Tower Axes were also raised to +9.
  • Claw of Poison Cloud's triggered attack now deals Earth damage.

Bosses

  • Twin Headless Horsemen and Blood Moon boss loot chances now favor higher damage contributions.
  • Deal 4x the damage for 2x the loot chance; everyone who qualifies can still win.
  • Loot rolls require damage equal to 1% of the raid's health or 2% of a Blood Moon boss's health.
  • The Standard Haunted House Lich's spells now deal half damage.
  • Classic Death Knight now appears randomly on Gludio Dungeon 5F, 6F or 7F.
  • Standard: a Mythic boss rises every 2 hours on the hour, New York time.
  • A random Death Knight, Ancient Giant, Phoenix, Drake or Dark Elder appears at a usual spot.
  • Each Mythic arrival is announced to everyone; regular bosses keep their own timers.
  • Mythic bosses leave after 60 minutes if undefeated; none appear during sieges.
  • Mythic arrivals show a red headline, exact location and coordinates, plus a center-screen line.

World & maps

  • Hard mode: Tower of Insolence tiers 1, 2 and 9 award more EXP.
  • Hard mode: Forgotten Island tiers 2 and 3 and Dragon Valley tier 2 award more EXP.
  • Classic and Standard characters cannot attack each other at any level, including sieges.
  • This protection applies everywhere, including combat zones, and covers pets and summons.
  • The Warrior Merchant beside Gereng on Talking Island now looks like a mercenary warrior.

Interface & client

  • React to player blog posts and comments with the same emoji available on comics.
  • Tap a reaction to add or remove yours, or use + to choose an emoji.
  • Log in to react; reaction counts are visible to everyone.
  • Weapon Progression now lets you choose Normal, Undead or Demon targets and re-sorts rankings.
  • Metal, blessed, Halloween drain and spell bonuses count; buff toggles keep unobtainable settings.
  • Monster lookup shows type badges; hover to see weapon weaknesses and Turn Undead vulnerability.
  • Online Players counts players with no input for 2+ hours as AFK.
  • AFK counts follow your selected filter and refresh about once a minute.
  • Homepage: eight classes in one row, two on phones/tablets; Warrior has an animated smoke border.
  • Warrior guide: mark prices, skills by level, animations; Howl lasts 8s on players, 16s on monsters.
  • Class guides label both sexes and fit phones; homepage and directory cards add original male art.
  • Grand Harvest client pages updated.
  • The Party Finder board is now live.
  • Browser Gigantic and Howl icons now appear only when the character has those effects.
  • Item lookup and guides now flag unavailable level 55, 60, 65 and 70 quest rewards.
  • With matching effects enabled, regular clients show Gigantic, Howl and Tomahawk hits.
  • Regular clients also show Titan counters, Desperado and Power Grip; holds keep flashing.
  • Updated regular clients show original Desperado and Power Grip effects; others keep stand-ins.
  • Browser clients show the original Desperado and Power Grip effects.
  • Warriors in both clients see skill refusal reasons: recovery, missing axe or no target in range.
  • Warrior notices also explain missing MP or Crystals and appear at most once a second.
  • Optional Warrior text shows Howl's 4.2-second recovery; other active skills show 8 seconds.
  • The text keeps the tested skill names and shows Gigantic's 300-second duration.
  • Howl now shows a whirlwind around the Warrior alongside its existing effect.
  • Gereng's dialogue now points to the Warrior Merchant beside him for Warrior skills.

Quality of life

  • Pets at their EXP cap now pass their share of EXP to their masters.
  • Beep boop now explains game behavior in plain words in community channels.
  • Beep boop no longer posts a separate "couldn't find an answer" message after follow-up searches.
  • Beep boop searches deeper before giving up, helping more game questions get an answer.
  • Beep boop draws on more game knowledge and website guidance when answering questions.
  • Beep boop remembers answers found through deeper searches for next time.
  • Beep boop checks recent answers nightly and adds a correction to its original reply when needed.
  • If Beep boop gets an answer wrong, reply to say so and it will check that answer first.
  • Beep boop now reads a thread's opening post to better understand your questions in that thread.
  • Each player can ask Beep boop 10 questions a day; it gives one notice when the limit is reached.
  • You can ask Beep boop again the next day.
  • For now, new Warriors start at level 65.
  • Warriors below level 65 receive a one-time boost shortly after their next login.
  • The boost includes the usual HP, MP, bonus stat points and level gifts.
  • Auto Potion now offers 20% and 30% HP settings; 20% is the lowest setting.
  • Update your client to see the new Auto Potion buttons.

Fixes

  • Dicarding now shows the finished page after you complete your level 50 quest.
  • Completed level 15, 30, 45 and 50 class quests stay finished and award their reward only once.
  • Enchanted Pumpkin Costumes no longer appear in shop sell lists with an unavailable sale price.
  • Fixed Einhasad's Blessing tracking after area kills and relogging.
  • Fixed a native client crash shortly after entering the world.
  • Fixed a rare server freeze when two players entered each other's view at the same time.
  • Warriors can use the Candle stat reset again in both clients.
  • Warrior resets now use the correct starting HP, MP and starting-stat choices.
  • Fixed login failures for Warrior-enabled accounts.
  • Resurrected monsters now drop items fed to them after revival when they die again.

Read the full patch notes

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