I want to share some feedback about the (Epic) Rune of Endurance.
At the moment, it feels pretty underwhelming. The rune provides 3% reduced incoming damage, but only in PvE. With the current damage values, that translates to roughly 30 damage reduced from a 1,000 damage hit, which makes the effect feel almost unnoticeable in actual gameplay.
Because it's PvE-only, I don't think it would hurt to give it a buff. A few ideas could be:
Increase the damage reduction to around 10%, so the effect is actually noticeable.
Alternatively, replace it with something like +2 DR. That said, I realize +2 DR would also make it valuable in PvP.
I'm not trying to ask for anything overpowered. I just think that, for an Epic rune, the current effect doesn't feel impactful enough to justify using it over other options.
I'd be interested to hear your thoughts on this, as well as the opinions of the other GMs.